The game is a project done for my unity course on Udemy and I uploaded this as a way to show my coding knowledge and understanding the current principles so far. It's a basic text adventure set in a dystopia world where you are imprisoned for standing up to the government and now you must escape.

This embarrassingly took me a long time to finish. Not because of the coding (which I picked up very easily) but attempting to make an interesting story out of this. I probably could've spent more time on this to make it really impressive, but I also want to continue with the course and start work on the few drawing courses I have to start adding my own assets to future prototypes.


Text 101 - Prison Windows.rar 29 MB
Text 101 - Prison Linux.rar 10 MB
Text 101 - Prison 9 MB


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This was pretty fun, and I enjoyed the Resident Evil "master of unlocking" reference! There are two main improvements I'd suggest:

1) Be careful of infodumping- have you ever played the first Deus Ex game? If not, play it now! It's a prime example of a plot that unravels naturally through the player's interactions with other characters, news bulletins etc. that we should all aspire to.

2) Pick a less common font than Arial. Just taking a few minutes to choose a font that reflects the tone of your game will instantly make it 41.3% better (estimated figures!)

Pretty neat!


Hi there, thanks for the reply!

I kind of regret I didn't put more effort into it like I'm doing with my current project or block breaker, but I'm glad some people are enjoying it :)